MEDICS;
 

The number of medics on each team is determined before game start by game moderator.
A medic is represented by wearing a white armband with a cross of their team color on their RIGHT arm.
A medic "saves" a player by placing a 1" white armband around the "dead" players RIGHT arm.
Medics are not allowed to give out armbands in advance.
Medics must physically place the armband on the "dead" or "wounded" player. They are not allowed to hand or toss an armband to the player.
Team members can switch over the designated medic by switching the medic armband from one player to another unless the current MEDIC is "dead". If players decide to switch the medic job, the retiring medic must physically place their medic armband around the RIGHT arm of the player replacing them. A medic may switch off the medic job by placing the medic armband on the RIGHT arm of a dead teammate, thus saving, and passing on the medic position at the same time.
If a medic is shot while in the process of "saving" (placing an armband) on a dead player, the medic is dead, and the other player is still dead.
If a "dead" player is shot during the process of having an armband placed on them, it is moot. I dead player cannot be killed again. However, the instant the armband is in place, the "saved" player is back in play, and can be "killed", requiring another armband.
Simply "hand tagging" a "dead" player is not excepted as "saving" a player. If a team runs out of white armbands, they are out of "saves".

If a player can get close enough to an opponent calling for a medic, and tap them, this eliminates them from the game. The eliminated player can no longer be saved by a medic.

VARIATIONS;
1) Once a medic is shot, that medic is dead for the duration of the game.
2) A medic can only re spawn from the teams base station.
3) A medic can be saved by another medic

4) MEDIC RESPAWN; This is the more popular medic variation. Hit players go to their base, or waypoints used in a particular scenario, and wait for a team medic to "save" them in groups of 3 to 5. The size of the group is established prior to game start. For instants; if respawn is in groups of 3, then 3 players are required at any one respawn point before a medic can "revive" the players. This means a disorganized team could have 2 players at multiple respawn points and not be able to respawn.

In this variation, medic respawn rules are the same as for regular players. A dead medic CANNOT revive dead players. This means a dead medic arriving at a respawn waypoint cannot revive 3 waiting players. They must wait for a active "live" medic.


END OF GAME;
Please make sure all medic armbands are returned to YOUR team or squad's medic bag.

 

 

 

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